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ATAL
2008
Springer
15 years 8 months ago
The intensity of perceived emotions in 3D virtual humans
Synthetically generated 3D humans often fail to express a full range of emotions or present different levels of the same type of emotion. Transcending the facial expression, what ...
Ahmad S. Shaarani, Daniela M. Romano
ICWS
2007
IEEE
15 years 8 months ago
Human Interactions in Dynamic Environments through Mobile Web Services
In this paper we present the concept of ActivityCentric Collaboration Using Service-Oriented Architectures (ACCUSO), which addresses the requirements arising from ad-hoc collabora...
Daniel Schall, Robert Gombotz, Christoph Dorn, Sch...
KES
2006
Springer
15 years 6 months ago
Construction of Symbolic Representation from Human Motion Information
Abstract In general, avatar-based communication has a merit that it can represent non-verbal information. The simplest way of representing the non-verbal information is to capture ...
Yutaka Araki, Daisaku Arita, Rin-ichiro Taniguchi,...
TSMC
1998
90views more  TSMC 1998»
15 years 6 months ago
Redundancy problem in writing: from human to anthropomorphic robot arm
Abstract—This paper presents the analysis of motion of a redundant anthropomorphic arm during the writing. The modeling is based on the separation of the prescribed movement into...
Veljko Potkonjak, Mirjana Popovic, Mihailo Lazarev...
ICRA
2010
IEEE
80views Robotics» more  ICRA 2010»
15 years 5 months ago
Priming transformational planning with observations of human activities
— People perform daily activities in many different ways. When setting a table, they might use a tray, stack plates, stack cups on plates, leave the doors of a cupboard open when...
Moritz Tenorth, Michael Beetz