Synthetically generated 3D humans often fail to express a full range of emotions or present different levels of the same type of emotion. Transcending the facial expression, what ...
In this paper we present the concept of ActivityCentric Collaboration Using Service-Oriented Architectures (ACCUSO), which addresses the requirements arising from ad-hoc collabora...
Daniel Schall, Robert Gombotz, Christoph Dorn, Sch...
Abstract In general, avatar-based communication has a merit that it can represent non-verbal information. The simplest way of representing the non-verbal information is to capture ...
Abstract—This paper presents the analysis of motion of a redundant anthropomorphic arm during the writing. The modeling is based on the separation of the prescribed movement into...
— People perform daily activities in many different ways. When setting a table, they might use a tray, stack plates, stack cups on plates, leave the doors of a cupboard open when...