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IJCINI
2007
112views more  IJCINI 2007»
15 years 6 months ago
Neo-Symbiosis: The Next Stage in the Evolution of Human Information Interaction
The purpose of this paper is to re-address the vision of human-computer symbiosis as originally expressed by J.C.R. Licklider nearly a half-century ago and to argue for the releva...
Douglas Griffith, Frank L. Greitzer
GROUP
2010
ACM
15 years 4 months ago
The human factors of consistency maintenance in multiplayer computer games
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin
FLAIRS
2009
15 years 4 months ago
Computational Replication of Human Paraphrase Assessment
1 Two sentences are paraphrases if their meanings are equivalent but their words and syntax are different. Paraphrasing can be used to aid comprehension, stimulate prior knowledge,...
Philip M. McCarthy, Zhiqiang Cai, Danielle S. McNa...
VLUDS
2010
225views Visualization» more  VLUDS 2010»
15 years 1 months ago
Visualization in Human-Centered Virtual Factories
In a manufacturing system (MS), a wide range of human activities are applied in production processes. The human factor plays a core role and should be incorporated into the design...
Xiang Yang, Eduard Deines, Jan C. Aurich
ICASSP
2011
IEEE
14 years 10 months ago
Analysis of human footsteps utilizing multi-axial seismic fusion
This paper introduces a method of enhancing an unattended ground sensor (UGS) system’s classification capability of humans via seismic signatures while subsequently discriminati...
Sean Schumer