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ACMACE
2006
ACM
16 years 21 days ago
Sketching-out virtual humans: from 2D storyboarding to immediate 3D character animation
Virtual beings are playing a remarkable role in today’s public entertainment, while ordinary users are still treated as audiences due to the lack of appropriate expertise, equip...
Chen Mao, Sheng Feng Qin, David K. Wright
ACSAC
2010
IEEE
15 years 4 months ago
Who is tweeting on Twitter: human, bot, or cyborg?
Twitter is a new web application playing dual roles of online social networking and micro-blogging. Users communicate with each other by publishing text-based posts. The popularit...
Zi Chu, Steven Gianvecchio, Haining Wang, Sushil J...
CAIP
2005
Springer
212views Image Analysis» more  CAIP 2005»
16 years 7 days ago
3D Modeling of Humans with Skeletons from Uncalibrated Wide Baseline Views
In order to achieve precise, accurate and reliable tracking of human movement, a 3D human model that is very similar to the subject is essential. In this paper, we present a new sy...
Chee Kwang Quah, André Gagalowicz, Richard ...
ICRA
2010
IEEE
111views Robotics» more  ICRA 2010»
15 years 5 months ago
A voice-commandable robotic forklift working alongside humans in minimally-prepared outdoor environments
— One long-standing challenge in robotics is the realization of mobile autonomous robots able to operate safely in existing human workplaces in a way that their presence is accep...
Seth J. Teller, Matthew R. Walter, Matthew E. Anto...
GI
2004
Springer
16 years 2 days ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus