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CVPR
2006
IEEE
16 years 22 days ago
Tracking of Multiple, Partially Occluded Humans based on Static Body Part Detection
Tracking of humans in videos is important for many applications. A major source of difficulty in performing this task is due to inter-human or scene occlusion. We present an appr...
Bo Wu, Ram Nevatia
ICIP
2005
IEEE
16 years 8 days ago
Silhouette-based probabilistic 2D human motion estimation for real-time applications
This paper presents a novel technique for 2D human motion estimation using a single non calibrated camera. The user’s five crucial human features (head, hands and feet) are ext...
Pedro Correa, Jacek Czyz, Toshiyuki Umeda, Ferran ...
VW
1998
Springer
217views Virtual Reality» more  VW 1998»
15 years 11 months ago
Animated Impostors for Real-Time Display of Numerous Virtual Humans
Rendering and animating in real-time a multitude of articulated characters presents a real challenge and few hardware systems are up to the task. Up to now little research has bee...
Amaury Aubel, Ronan Boulic, Daniel Thalmann
BILDMED
2007
272views Algorithms» more  BILDMED 2007»
15 years 8 months ago
Comprehensive Architecture for Simulation of the Human Body Based on Functional Anatomy
Abstract. In this paper we propose a structured approach for the simulation of the human body which is comprehensive and extendable. Our architecture resembles the human organism a...
Sebastian Ullrich, Jakob Valvoda, Andreas Prescher...
IMAGING
2001
15 years 8 months ago
Real-time Multi-Spectral Image Processing for Mapping Pigmentation in Human Skin
Real-time mapping pigmentation in human skin is expected to give useful information for reproducing various skin colors and monitoring human conditions in real time. In this resea...
Daisuke Nakao, Norimichi Tsumura, Yoichi Miyake