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ICMCS
2006
IEEE
112views Multimedia» more  ICMCS 2006»
16 years 19 days ago
Interactions and Integrations of Multiple Sensory Channels in Human Brain
Here I describe a couple of new principles with regard to interactions and integrations of multiple sensory channels in the human brain. First, as opposed to the general belief th...
Shinya Nishida
IJCNN
2006
IEEE
16 years 18 days ago
Recognizing Human Emotion from Partial Facial Features
—Recognizing human emotions from partial facial features is quite hard to achieve reasonable accuracy. In this paper, we propose to use a tree structure representation to simulat...
Jia-Jun Wong, Siu-Yeung Cho
ACIVS
2005
Springer
16 years 4 days ago
Gender Classification in Human Gait Using Support Vector Machine
We describe an automated system that classifies gender by utilising a set of human gait data. The gender classification system consists of three stages: i) detection and extraction...
Jang-Hee Yoo, Doosung Hwang, Mark S. Nixon
ICPR
2010
IEEE
16 years 1 months ago
Hand Pointing Estimation for Human Computer Interaction Based on Two Orthogonal-Views
Hand pointing has been an intuitive gesture for human interaction with computers. Big challenges are still posted for accurate estimation of finger pointing direction in a 3D spac...
Kaoning Hu, Shaun Canavan, Lijun Yin
APGV
2004
ACM
131views Visualization» more  APGV 2004»
16 years 14 hour ago
Vision-realistic rendering: simulation of the scanned foveal image from wavefront data of human subjects
We introduce the concept of vision-realistic rendering – the computer generation of synthetic images that incorporate the characteristics of a particular individual’s entire o...
Brian A. Barsky