: A speech-driven embodied interactive actor called InterActor with both functions of speaker and listener is developed for activating human interaction and communication by genera...
With an eye towards design of human-in-the-loop systems, we investigate human decision making in a social context for tasks that require the human to make repeated choices among fi...
We present a data-driven algorithm for interactive 3D human character posing. We formulate the problem in a maximum a posteriori (MAP) framework by combining the user’s inputs w...
Advanced human computer interaction requires automatic reading of human face in order to make the computer interact with human in the same way as human-to-human communication. We ...
Abstract—Automatic summarization evaluation is very important to the development of summarization systems. In text summarization, ROUGE has been shown to correlate well with huma...