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IIE
2007
154views more  IIE 2007»
15 years 6 months ago
Computer Aided Modelling Exercises
This paper describes a didactical Computer Aided Software Engineering (CASE)-tool that was developed for use within the context of a course in object-oriented domain modelling. In...
Monique Snoeck, Raf Haesen, Herman Buelens, Manu D...
ACSC
2006
IEEE
16 years 19 days ago
Human visual perception of region warping distortions
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
GRAPHITE
2003
ACM
15 years 11 months ago
Varying rendering fidelity by exploiting human change blindness
The complexity of most virtual environments prevents them being rendered in real time even on modern graphics hardware. Knowledge of the visual system of the user viewing the envi...
Kirsten Cater, Alan Chalmers, Colin Dalton
HCI
2009
15 years 4 months ago
Partially Observable Markov Decision Process (POMDP) Technologies for Sign Language Based Human-Computer Interaction
Sign language (SL) recognition modules in human-computer interaction systems need to be both fast and reliable. In cases where multiple sets of features are extracted from the SL d...
Sylvie C. W. Ong, David Hsu, Wee Sun Lee, Hanna Ku...
SCL
2010
132views more  SCL 2010»
15 years 1 months ago
Convergence in human decision-making dynamics
A class of binary decision-making tasks called the two-alternative forced-choice task has been used extensively in psychology and behavioral economics experiments to investigate h...
Ming Cao, Andrew Reed Stewart, Naomi Ehrich Leonar...