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ICAIL
2007
ACM
15 years 8 months ago
Semantic Spaces and Multilingualism in the Law: The Challenge of Legal Knowledge Management
It is the concern of the author to arrange cogitations and experiences she gained by collaborating in relevant international project works, by conducting scientific studies regard...
Doris Liebwald
ICPW
2007
15 years 8 months ago
A practical method for courseware evaluation
As more courseware becomes available, choosing the right functionality for a particular e-learning community is becoming more problematic. Systematic methods for evaluating course...
Aldo de Moor
IE
2007
15 years 8 months ago
Patterns and computer game design innovation
How can we help people design well-formed and innovative games? The design Patterns of Christopher Alexander is one methodology that has been proposed to assist in the design of w...
Kevin McGee
FPLAY
2008
15 years 8 months ago
Intelligent adaptation of digital game-based learning
Games for learning cannot take the same design approach as games when targeting audiences. While players of entertainment games have the luxury of choosing games that suit them, s...
Brian Magerko, Carrie Heeter, Joe Fitzgerald, Ben ...
AVI
2010
15 years 8 months ago
Gameplay on a multitouch screen to foster learning about historical sites
The use of gameplay has been shown to be an excellent educational tool, especially if such games are supported by innovative and engaging technologies. This paper presents two new...
Carmelo Ardito, Maria Francesca Costabile, Rosa La...
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