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MM
2004
ACM
90views Multimedia» more  MM 2004»
16 years 1 days ago
Shibboleth: exploring cultural boundaries in speech
Shibboleth is a multimedia artwork that explores the cultural barriers created and enforced by accent and pronunciation differences. It is founded on the idea of biblical origin ...
Andrew W. Senior
MUM
2004
ACM
99views Multimedia» more  MUM 2004»
16 years 1 days ago
The Road Rager: making use of traffic encounters in a mobile multiplayer game
We present Road Rager, a prototype built in order to explore our hypothesis that proximity and a possibility to identify other players during temporary encounters could spur socia...
Liselott Brunnberg
NETGAMES
2004
ACM
16 years 1 days ago
Realizing bullet time effect in multiplayer games with local perception filters
Local perception filters exploit the limitations of human perception to reduce the effects of network latency in multiplayer computer games. Because they allow temporal distorti...
Jouni Smed, Henrik Niinisalo, Harri Hakonen
NORDICHI
2004
ACM
16 years 23 hour ago
Identifying and selecting users for user-centered design
It is critical to the success of a system that appropriate and representative users are involved in the development work. However, the process of identifying and selecting users h...
Sari Kujala, Marjo Kauppinen
SAC
2004
ACM
16 years 23 hour ago
Using mobile agents as roaming security guards to test and improve security of hosts and networks
1 This paper discusses the design and implementation details of MAST (Mobile Agent-based Security Tool), a new mobile agentbased network security approach. MAST has been designed t...
Marco M. Carvalho, Thomas B. Cowin, Niranjan Suri,...
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