Sciweavers

9538 search results - page 1601 / 1908
» The human conceptual system
Sort
View
CHI
2011
ACM
14 years 10 months ago
Should I open this email?: inbox-level cues, curiosity and attention to email
The quantity of email people receive each day can be overwhelming. Previous research suggests that when handling email, individuals prioritize certain messages for attention over ...
Jaclyn Wainer, Laura Dabbish, Robert Kraut
CHI
2011
ACM
14 years 10 months ago
Evaluating the benefits of 3d stereo in modern video games
We present a study that investigates user performance benefits of 3D stereo in modern video games. Based on an analysis of several video games that are best suited for use with co...
Joseph J. LaViola Jr., Tad Litwiller
CHI
2011
ACM
14 years 10 months ago
PhotoCity: training experts at large-scale image acquisition through a competitive game
Large-scale, ground-level urban imagery has recently developed as an important element of online mapping tools such as Google’s Street View. Such imagery is extremely valuable i...
Kathleen Tuite, Noah Snavely, Dun-yu Hsiao, Nadine...
FGR
2011
IEEE
244views Biometrics» more  FGR 2011»
14 years 10 months ago
Emotion representation, analysis and synthesis in continuous space: A survey
— Despite major advances within the affective computing research field, modelling, analysing, interpreting and responding to naturalistic human affective behaviour still remains...
Hatice Gunes, Björn Schuller, Maja Pantic, Ro...
HCI
2011
14 years 10 months ago
Modeling Pharmacokinetics and Pharmacodynamics on a Mobile Device to Help Caffeine Users
We introduce a mobile device application that displays key information about caffeine: the pharmacokinetics (time course of drug levels) and pharmacodynamics (the effects of caffei...
Frank E. Ritter, Kuo-Chuan (Martin) Yeh
« Prev « First page 1601 / 1908 Last » Next »