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GROUP
2007
ACM
15 years 10 months ago
Supporting collaborative software development through the visualization of socio-technical dependencies
One of the reasons large-scale software development is difficult is the number of dependencies that software engineers face. These dependencies create a need for communication and...
Cleidson R. B. de Souza, Stephen Quirk, Erik Train...
AICT
2006
IEEE
123views Communications» more  AICT 2006»
15 years 10 months ago
Issues related to Development of Wireless Peer-to-Peer Games in J2ME
This paper describes and discusses challenges related to development of peer-to-peer games in J2ME using the available Bluetooth API (JSR82). By using Bluetooth on wireless device...
Alf Inge Wang, Michael Sars Norum, Carl-Henrik Wol...
NGC
2000
Springer
109views Communications» more  NGC 2000»
15 years 10 months ago
Router level filtering for receiver interest delivery
Delivering data to on-line game participants requires the game data to be "customized" in real-time to each participant's characteristics. Using multicast in such a...
Manuel M. Oliveira, Jon Crowcroft, Christophe Diot
ICCV
1995
IEEE
15 years 10 months ago
A Multi-Body Factorization Method for Motion Analysis
The structure-from-motion problem has been extensively studied in the field of computer vision. Yet, the bulk of the existing work assumes that the scene contains only a single m...
João Paulo Costeira, Takeo Kanade
AAAI
2007
15 years 9 months ago
Simple Robots with Minimal Sensing: From Local Visibility to Global Geometry
We consider problems of geometric exploration and selfdeployment for simple robots that can only sense the combinatorial (non-metric) features of their surroundings. Even with suc...
Subhash Suri, Elias Vicari, Peter Widmayer