Sciweavers

14165 search results - page 349 / 2833
» The generalized two-server problem
Sort
View
IWEC
2004
15 years 8 months ago
Towards a Framework for Design Guidelines for Young Children?s Computer Games
This paper describes a number of general design problems with adventure-like computer games for young children in order to demonstrate the need for specific design guidelines for t...
Wolmet Barendregt, Mathilde M. Bekker
SIGCSE
2008
ACM
295views Education» more  SIGCSE 2008»
15 years 6 months ago
A specimen MPI application: N-Queens in parallel
: The generalized problem of placing n queens on an n-by-n board provides an "embarrassingly parallel" problem for parallel solution. This paper expands on the discussion...
Timothy J. Rolfe
EJWCN
2010
131views more  EJWCN 2010»
15 years 1 months ago
The Waterfilling Game-Theoretical Framework for Distributed Wireless Network Information Flow
We present a general game-theoretical framework for the resource allocation problem in the downlink scenario of distributed wireless small-cell networks, where multiple access poi...
Gaoning He, Laura Cottatellucci, Mérouane D...
JMLR
2010
105views more  JMLR 2010»
15 years 1 months ago
Causal Discovery as a Game
This paper presents a game theoretic approach to causal discovery. The problem of causal discovery is framed as a game of the Scientist against Nature, in which Nature attempts to...
Frederick Eberhardt
MEMICS
2010
15 years 1 months ago
On Reliability and Refutability in Nonconstructive Identification
Identification in the limit, originally due to Gold [10], is a widely used computation model for inductive inference and human language acquisition. We consider a nonconstructive ...
Ilja Kucevalovs