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CSCWD
2008
Springer
15 years 8 months ago
Educational technology for collaborative virtual environments
3D information systems for education must be investigated and adopted for a more involving form of learning. It is in this context that we propose the use of Second Life as an env...
Marcio Cunha, Alberto Barbosa Raposo, Hugo Fuks
CHI
2010
ACM
15 years 8 months ago
The reactable: tangible and tabletop music performance
In this paper we present the Reactable, a new electronic musical instrument with a simple and intuitive tabletop interface that turns music into a tangible and visual experience, ...
Sergi Jordà
HCI
2009
15 years 4 months ago
Multimodal Corpus Analysis as a Method for Ensuring Cultural Usability of Embodied Conversational Agents
In this paper we propose the method of multimodal corpus analysis to collect enough empirical data for modeling the behavior of embodied conversational agents. This is a prerequisi...
Yukiko I. Nakano, Matthias Rehm
HCI
2009
15 years 4 months ago
The OASIS Concept
Abstract. OASIS is an Integrated Project with the aim to revolutionise the interoperability, quality, breadth and usability of services for all daily activities of the elderly, by ...
Evangelos Bekiaris, Silvio Bonfiglio
OZCHI
2006
ACM
16 years 24 days ago
Learning from interactive museum installations about interaction design for public settings
This paper reports on the evaluation of a digitallyaugmented exhibition on the history of modern media. We discuss visitors’ interaction with installations and corresponding int...
Eva Hornecker, Matthias Stifter