We demonstrate two complementary interaction techniques for electronic large displays that are designed for cameraequipped mobile phones. The first one enables the direct selectio...
An approach to providing tangible feedback to users of a mobile device in both highly visual touchscreen-based and eyes-free interaction scenarios and the transition between the t...
The design and evaluation of multimodal systems has traditionally been a craft skill. There are some well established heuristics, guidelines and frameworks for assessing multimodal...
Ann Blandford, Paul Curzon, Joanne Hyde, George Pa...
This paper presents two empirical investigations of future applications of mobile spatial interaction, i.e. the use of mobile phones as pointers to the real world. In situated int...
Interaction for desktop games is mostly limited to keyboard and mouse input. We are investigating the benefits of adding body-based interaction to complement keyboard and mouse in...