This paper presents an overview of methods used when measuring driver behavior and performance. Simulators, test-track, on-road, field-operational-trials, and naturalisitic methods...
Shane McLaughlin, Jonathan M. Hankey, Thomas A. Di...
This paper presents the design process of a learning game puzzle based on environmental sustainability themes for children (primary school). To control the game, children use Albe...
From home improvement to scrapbooking, leisure activities performed “by hand” increasingly involve digital tools. In turn, software and devices to support handwork are prolife...
“Gamification” is an informal umbrella term for the use of video game elements in non-gaming systems to improve user experience (UX) and user engagement.
Sebastian Deterding, Miguel Sicart, Lennart Nacke,...
In this paper, a method for estimating the pen tip position of customized haptic device attachments is presented. Least squares sphere fitting is applied to the acquired point clou...