Sciweavers

6874 search results - page 257 / 1375
» The future of human-computer interaction
Sort
View
CHI
2004
ACM
16 years 3 days ago
Project massive: a study of online gaming communities
Massively Multiplayer Online Games (MMOGs) continue to be a popular and lucrative sector of the gaming market. Project Massive was created to assess MMOG players’ social experie...
A. Fleming Seay, William J. Jerome, Kevin Sang Lee...
CHI
2004
ACM
16 years 3 days ago
How do users think about ubiquitous computing?
As ubiquitous computing technology migrates into the home environment, there has been a concurrent effort to allow users to build and customize such technologies to suit their own...
Khai N. Truong, Elaine M. Huang, Molly M. Stevens,...
CHI
2010
ACM
15 years 12 months ago
Early explorations of CAT: canine amusement and training
Cross-species computer applications have a history of blended science and humor, despite the real potential for improving the canine-human bond. New activities available to humans...
Chadwick A. Wingrave, Jeremy Rose, Todd Langston, ...
HAPTICS
2002
IEEE
15 years 11 months ago
An Analysis of Perceptual Instability during Haptic Texture Rendering
This paper investigates the problem of perceived instability during haptic texture rendering. We focus on the perceptual analysis of the stability of textured surfaces rendered wi...
Seungmoon Choi, Hong Z. Tan
HUC
2009
Springer
15 years 11 months ago
Sonar-based measurement of user presence and attention
We describe a technique to detect the presence of computer users. This technique relies on sonar using hardware that already exists on commodity laptop computers and other electro...
Stephen P. Tarzia, Robert P. Dick, Peter A. Dinda,...