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CHI
2011
ACM
14 years 10 months ago
Creek watch: pairing usefulness and usability for successful citizen science
Citizen science projects can collect a wealth of scientific data, but that data is only helpful if it is actually used. While previous citizen science research has mostly focused ...
Sunyoung Kim, Christine Robson, Thomas Zimmerman, ...
CHI
2011
ACM
14 years 10 months ago
When the implication is not to design (technology)
As HCI is applied in increasingly diverse contexts, it is important to consider situations in which computational or information technologies may be less appropriate. This paper p...
Eric P. S. Baumer, M. Six Silberman
CHI
2011
ACM
14 years 10 months ago
Usability of car dashboard displays for elder drivers
The elder population is rising worldwide; in the US, no longer being able to drive is a significant marker of loss of independence. One of the approaches to helping elders drive m...
Seungjun Kim, Anind K. Dey, Joonhwan Lee, Jodi For...
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CHI
2011
ACM
14 years 10 months ago
When designing usability questionnaires, does it hurt to be positive?
When designing questionnaires there is a tradition of including items with both positive and negative wording to minimize acquiescence and extreme response biases. Two disadvantag...
Jeff Sauro, James R. Lewis
CHI
2011
ACM
14 years 10 months ago
Starcraft from the stands: understanding the game spectator
Video games are primarily designed for the players. However, video game spectating is also a popular activity, boosted by the rise of online video sites and major gaming tournamen...
Gifford Cheung, Jeff Huang
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