This paper considers the framework of the so-called "market basket problem", in which a database of transactions is mined for the occurrence of unusually frequent item s...
In this paper, we focus on mining surprising periodic patterns in a sequence of events. In many applications, e.g., computational biology, an infrequent pattern is still considere...
We describe the design process and initial user study of an audio game created for the visually impaired. Until the advent of 3D graphics games, platform games where the player ju...
This paper introduces a new framework for thinking about tangible interfaces in education, with specific focus on problem domains. Manipulatives are physical objects specifically ...
Increasing focus on power dissipation issues in current microprocessors has led to a host of proposals for clock gating and other power-saving techniques. While generally effectiv...