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CORR
2007
Springer
122views Education» more  CORR 2007»
15 years 6 months ago
Modeling Epidemic Spread in Synthetic Populations - Virtual Plagues in Massively Multiplayer Online Games
A virtual plague is a process in which a behavior-affecting property spreads among characters in a Massively Multiplayer Online Game (MMOG). The MMOG individuals constitute a synt...
Magnus Boman, Stefan J. Johansson
SIGSOFT
2008
ACM
15 years 6 months ago
Efficient online monitoring of web-service SLAs
If an organization depends on the service quality provided by another organization it often enters into a bilateral service level agreement (SLA), which mitigates outsourcing risk...
Franco Raimondi, James Skene, Wolfgang Emmerich
ETS
2002
IEEE
99views Hardware» more  ETS 2002»
15 years 6 months ago
Online Learning Technology in an SME Work-Based Setting
Over the last 20 years there has been increasing interest in work-based learning in the UK business sector as a means to improve and increase the skills of the UK workforce. The m...
Bernd Brink, John Munro, Mike Osborne
SEKE
2010
Springer
15 years 4 months ago
A Multi-State Bayesian Network for Shill Verification in Online Auctions
Online auction systems have made remarkable progress in recent years. However, one of the most severe and persistent problems in such systems is shilling behavior, which is a type ...
Ankit Goel, Haiping Xu, Sol M. Shatz
ACSAC
2010
IEEE
15 years 4 months ago
Toward worm detection in online social networks
Worms propagating in online social networking (OSN) websites have become a major security threat to both the websites and their users in recent years. Since these worms exhibit un...
Wei Xu, Fangfang Zhang, Sencun Zhu