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HICSS
2000
IEEE
136views Biometrics» more  HICSS 2000»
15 years 10 months ago
Agent-based Team Aiding in a Time Critical Task
In this paper we evaluate the effectiveness of agent-based aiding in support of a time-critical team-planning task for teams of both humans and heterogeneous software agents. The ...
Terry R. Payne, Terri L. Lenox, Susan Hahn, Michae...
CIA
2001
Springer
15 years 10 months ago
Improving Communication in 3D Virtual Environments by Means of Task Delegation in Agents
User-to-User Communication within Internet-based 3D Virtual Environments is usually difficult mainly due to the trade-off between the capability and the complexity of the interface...
Ricardo Imbert, Angélica de Antonio, Javier...
ATAL
2008
Springer
15 years 8 months ago
Coalitional skill games
We consider Coalitional Skill Games (CSGs), a simple model of cooperation among agents. This is a restricted form of coalitional games, where each agent has a set of skills that a...
Yoram Bachrach, Jeffrey S. Rosenschein
CORR
2010
Springer
104views Education» more  CORR 2010»
15 years 1 months ago
Designing Incentive Schemes Based on Intervention: The Case of Imperfect Monitoring
In this paper, we propose a class of incentive schemes based on intervention. We develop a general game-theoretic framework for the design of intervention schemes under imperfect m...
Jaeok Park, Mihaela van der Schaar
ATAL
2009
Springer
16 years 21 days ago
A virtual laboratory for studying long-term relationships between humans and virtual agents
Longitudinal studies of human-virtual agent interaction are expensive and time consuming to conduct. We present a new concept and tool for conducting such studies—the virtual la...
Timothy W. Bickmore, Daniel Schulman