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NETGAMES
2006
ACM
16 years 23 days ago
Count down protocol: asynchronous consistent protocol in P2P virtual ball game
This paper studies a way to improve consistency of states in a ball game typed DVE with lag, in P2P architecture. We also study how to control shared objects in real-time in a ser...
Yoshihiro Kawano, Tatsuhiro Yonekura
PADS
2006
ACM
16 years 23 days ago
Modeling Autonomous-System Relationships
The development of realistic topology generators that produce faithful replicas of Internet topologies is critical for conducting realistic simulation studies of Internet protocol...
Xenofontas A. Dimitropoulos, George F. Riley
PPPJ
2006
ACM
16 years 23 days ago
Experiences with the development of a reverse engineering tool for UML sequence diagrams: a case study in modern Java developmen
The development of a tool for reconstructing UML sequence diagrams from executing Java programs is a challenging task. We implemented such a tool designed to analyze any kind of J...
Matthias Merdes, Dirk Dorsch
SAC
2006
ACM
16 years 23 days ago
Service-oriented grid computation for large-scale parameter estimation in complex environmental modeling
Complex environmental modeling often involves a large number of unknown physical and ecological parameters. Parameter estimation is one of the most difficult steps in many modelin...
Kejing He, Shoubin Dong, Li Zheng
SAC
2006
ACM
16 years 23 days ago
Building the functional performance model of a processor
In this paper, we present an efficient procedure for building a piecewise linear function approximation of the speed function of a processor with hierarchical memory structure. Th...
Alexey L. Lastovetsky, Ravi Reddy, Robert Higgins
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