Recognizing and annotating the occurrence of team actions in observations of embodied agents has applications in surveillance and in training of military or sport teams. We descri...
Linus J. Luotsinen, Hans Fernlund, Ladislau Bö...
The basic objective of collaborative supply chain planning (CSCP) is to fulfill the demand of the customers by integrating a network of organizations through mediums such as intern...
Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...
Ordering heuristics are a powerful tool in CSP search algorithms. Among the most successful ordering heuristics are heuristics which enforce a fail first strategy by using the mi...
We introduce a class of anchoritic sensor networks, where communications between sensor nodes are undesirable or infeasible due to, e.g., harsh environments, energy constraints, or...