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» The development of the Emerald programming language
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CASES
2006
ACM
16 years 17 days ago
Automatic performance model construction for the fast software exploration of new hardware designs
Developing an optimizing compiler for a newly proposed architecture is extremely difficult when there is only a simulator of the machine available. Designing such a compiler requ...
John Cavazos, Christophe Dubach, Felix V. Agakov, ...
ICSE
2008
IEEE-ACM
16 years 6 months ago
Jigsaw: a tool for the small-scale reuse of source code
Developers perform small-scale reuse tasks to save time and to increase the quality of their code. Due to the small scale of such tasks, the overhead in reusing source code can qu...
Jörg Denzinger, Robert J. Walker, Rylan Cottr...
SERP
2004
15 years 8 months ago
Software Specification of MERTIS: Modifiable Extensible Real-Time Interactive Simulation System
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
ENTCS
2007
107views more  ENTCS 2007»
15 years 6 months ago
Applications = Components + GLoo
We are advocating a component-oriented software development approach that provides support for a clear separation between the computational and the compositional entities of an ap...
Markus Lumpe
GPCE
2003
Springer
15 years 11 months ago
A Case for Test-Code Generation in Model-Driven Systems
A primary goal of generative programming and model-driven ent is to raise the level of abstraction at which designers and developers interact with the software systems they are bui...
Matthew J. Rutherford, Alexander L. Wolf