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» The design of natural interaction
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CHI
2005
ACM
16 years 7 months ago
Breakaway: an ambient display designed to change human behavior
We present Breakaway, an ambient display that encourages people, whose job requires them to sit for long periods of time, to take breaks more frequently. Breakaway uses the inform...
Nassim Jafarinaimi, Jodi Forlizzi, Amy Hurst, John...
DIMEA
2008
164views Multimedia» more  DIMEA 2008»
15 years 8 months ago
Lessons learned: game design for large public displays
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...
IUI
2005
ACM
16 years 12 days ago
Personal reporting of a museum visit as an entrypoint to future cultural experience
Museum visitors can continue interacting with museum exhibits even after they have left the museum. We can help them do this by creating a report that includes a basic, personaliz...
Charles B. Callaway, Tsvi Kuflik, Elena Not, Aless...
159
Voted
AO
2005
120views more  AO 2005»
15 years 6 months ago
Modes of concept definition and varieties of vagueness
The paper considers the problem of defining concepts within formal ontologies. A number of distinct modes of definition are identified, which represent alternative viewpoints on t...
Brandon Bennett
CHI
2005
ACM
16 years 7 months ago
Graduate education in human-computer interaction
The School of Information and Library Science at the University of North Carolina at Chapel Hill has been offering a graduate course in User Interface Design since 1990. More rece...
James D. Foley, Michel Beaudouin-Lafon, Jonathan G...