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DIGRA
2003
Springer
16 years 1 days ago
Characters in Computer Games: Toward Understanding Interpretation and Design
Interpretation of characters is a fundamental feature of human behavior. Even with limited information available, people will assign personality – even to inanimate objects. Cha...
Petri Lankoski, Satu Heliö, Inger Ekman
UML
2000
Springer
15 years 10 months ago
A UML-based Methodology for Hypermedia Design
We propose a methodology for hypermedia design which is based on a UML profile for the hypermedia domain. Starting with a use case analysis and a conceptual model of the applicatio...
Rolf Hennicker, Nora Koch
FDL
2008
IEEE
15 years 8 months ago
RTL Generation of Channel Architecture Templates for a Template-based SoC Design Flow
In this paper, we propose the design methodology for communication channel templates from formal specification to RTL description. In this flow, design and verification start from...
Jinhyun Cho, Soonwoo Choi, Soo Chae
UML
2001
Springer
15 years 11 months ago
Designing Procedural 4GL Applications through UML Modeling
: This paper presents a Unified Modeling Language (UML) model for VisualAge Generator (VG) business-oriented applications. This model was defined to bridge between two different mo...
Shiri Davidson, Mila Keren, Sara Porat, Gabi Zodik
ICDE
2006
IEEE
155views Database» more  ICDE 2006»
16 years 8 months ago
Designing and Evaluating an XPath Dialect for Linguistic Queries
Linguistic research and natural language processing employ large repositories of ordered trees. XML, a standard ordered tree model, and XPath, its associated language, are natural...
Steven Bird, Yi Chen, Susan B. Davidson, Haejoong ...