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» The design of natural interaction
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CHI
2000
ACM
15 years 11 months ago
Talking in circles: designing a spatially-grounded audioconferencing environment
This paper presents Talking in Circles, a multimodal audioconferencing environment whose novel design emphasizes spatial grounding with the aim of supporting naturalistic group in...
Roy Rodenstein, Judith S. Donath
CHI
1998
ACM
15 years 11 months ago
Exploring Browser Design Trade-Offs Using a Dynamical Model of Optimal Information Foraging
Designers and researchers of human-computer interaction need tools that permit the rapid exploration and management of hypotheses about complex interactions of designs, task condi...
Peter Pirolli
ESEC
1997
Springer
15 years 11 months ago
Executable Connectors: Towards Reusable Design Elements
The decomposition of a software application into components and connectors at the design stage has been promoted as a way to describe and reason about complex software architecture...
Stéphane Ducasse, Tamar Richner
C5
2004
IEEE
15 years 10 months ago
Design for an Extensible Croquet-Based Framework to Deliver a Persistent, Unified, Massively Multi-User, and Self-Organizing Vir
We describe a design for a collaborative Virtual Learning Environment (VLE) to support massively multi-user and multi-institutional learning communities. This architecture extends...
Mark P. McCahill, Julian Lombardi
ATVA
2010
Springer
135views Hardware» more  ATVA 2010»
15 years 7 months ago
Probabilistic Contracts for Component-Based Design
Abstract. We define a probabilistic contract framework for the construction of component-based embedded systems, based on the theory of Interactive Markov Chains. A contract specif...
Dana N. Xu, Gregor Gößler, Alain Giraul...