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» The design of natural interaction
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DARE
2000
170views more  DARE 2000»
15 years 8 months ago
Augmented reality: which augmentation for which reality?
In this paper, we first present a brief review of approaches used for studying and designing Augmented Reality (AR) systems. The variety of approaches and definitions in AR requir...
Emmanuel Dubois, Laurence Nigay
CGF
2008
160views more  CGF 2008»
15 years 6 months ago
iCheat: A Representation for Artistic Control of Indirect Cinematic Lighting
Thanks to an increase in rendering efficiency, indirect illumination has recently begun to be integrated in cinematic lighting design, an application where physical accuracy is le...
Juraj Obert, Jaroslav Krivánek, Fabio Pella...
CHI
2009
ACM
16 years 7 months ago
Interactive slide: an interactive playground to promote physical activity and socialization of children
We present a novel playground platform that will hopefully help in countering two important issues in children in the developed world: lack of physical activity and lack of social...
Joan Soler-Adillon, Narcís Parés
MM
2003
ACM
107views Multimedia» more  MM 2003»
15 years 12 months ago
Hyper-hitchcock: authoring interactive videos and generating interactive summaries
To simplify the process of editing interactive video, we developed the concept of “detail-on-demand” video as a subset of general hypervideo. Detail-on-demand video keeps the ...
Andreas Girgensohn, Frank M. Shipman III, Lynn Wil...
UIST
2006
ACM
16 years 18 days ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....