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» The design of natural interaction
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TEI
2009
ACM
99views Hardware» more  TEI 2009»
16 years 1 months ago
Multi-finger interactions with papers on augmented tabletops
Although many augmented tabletop systems have shown the potential and usability of finger-based interactions and paper-based interfaces, they have mainly dealt with each of them ...
Son Do-Lenh, Frédéric Kaplan, Akshit...
ACMACE
2004
ACM
16 years 3 days ago
Massively multi-player games: matching game design with technical design
We propose a framework model to facilitate the prototyping and refinement of Massively Multi-player Online Games (MMOG), when included in the appropriate development environment....
Anne-Gwenn Bosser
DESIRE
2010
15 years 1 months ago
Poetic design: an exploration of the parallels between expert poetry composition and innovative design practice
Despite parallels between the structure of poetry composition tasks and design tasks, there appears to be no previous research exploring the consequences of these correspondences ...
Erin L. Beatty, Linden J. Ball
BC
2008
134views more  BC 2008»
15 years 6 months ago
Interacting with an artificial partner: modeling the role of emotional aspects
In this paper we introduce a simple model based on probabilistic finite state automata to describe an emotional interaction between a robot and a human user, or between simulated a...
Isabella Cattinelli, Massimiliano Goldwurm, N. Alb...
IANDC
2006
93views more  IANDC 2006»
15 years 6 months ago
Automation for interactive proof: First prototype
Interactive theorem provers require too much effort from their users. We have been developing a system in which Isabelle users obtain automatic support from automatic theorem prov...
Jia Meng, Claire Quigley, Lawrence C. Paulson