Sciweavers

13052 search results - page 231 / 2611
» The design of natural interaction
Sort
View
ICAD
2004
15 years 8 months ago
Interacting With Sound: An Interaction Paradigm for Virtual Auditory Worlds
The visual and the auditory field of perception respond on different input signals from our environment. Thus, interacting with worlds solely trough sound is a very challenging ta...
Niklas Röber, Maic Masuch
UML
2000
Springer
15 years 10 months ago
On the Extension of UML with Use Case Maps Concepts
Descriptions of reactive systems focus heavily on behavioral aspects, often in terms of scenarios. To cope with the increasing complexity of services provided by these systems, beh...
Daniel Amyot, Gunter Mussbacher
FDL
2008
IEEE
15 years 8 months ago
UML Profile for Modeling Product Observation
Nowadays interactive electronics products offer a huge functionality to prospective customers, but often it is too huge and complex to be grasped and used successfully. In this ca...
Mathias Funk, Piet van der Putten, Henk Corporaal
CHI
2002
ACM
16 years 7 months ago
Patterns in practice: a workshop for UI designers
This paper summarizes the findings of teaching and evaluating two courses within computer science curricula that dealt with HCI Design Patterns.
Martijn van Welie, Kevin Mullet, Paul McInerney
ACMDIS
2006
ACM
16 years 18 days ago
An empirical framework for designing social products
Designers generally agree that understanding the context of use is important in designing products. However, technologically advanced products such as personal robots engender com...
Bilge Mutlu