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ACMDIS
2000
ACM
15 years 11 months ago
Bridge for Buttons - A GUI Design Methodology Applied in Non-GUI Consumer Product Design
This paper describes the experience gained in the case study of adapting the Bridge, a GUI design method to the design of non-GUI interactive consumer products. An industrial desi...
Simo Säde, Katja Battarbee
CHI
2010
ACM
16 years 1 months ago
Examining multiple potential models in end-user interactive concept learning
End-user interactive concept learning is a technique for interacting with large unstructured datasets, requiring insights from both human-computer interaction and machine learning...
Saleema Amershi, James Fogarty, Ashish Kapoor, Des...
ACMDIS
2006
ACM
16 years 18 days ago
Design documentaries: inspiring design research through documentary film
This paper shows how we can take inspiration and use techniques from documentary film in pursuing user research. Documentary filmmaking has a long history of portraying everyday l...
Bas Raijmakers, William W. Gaver, Jon Bishay
FSMNLP
2009
Springer
15 years 4 months ago
Zulu: An Interactive Learning Competition
Abstract. Active language learning is an interesting task for which theoretical results are known and several applications exist. In order to better understand what the better stra...
David Combe, Colin de la Higuera, Jean-Christophe ...
CHI
2003
ACM
16 years 7 months ago
The role of context in question answering systems
Despite recent advances in natural language question answering technology, the problem of designing effective user interfaces has been largely unexplored. We conducted a user stud...
Jimmy J. Lin, Dennis Quan, Vineet Sinha, Karun Bak...