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» The design context of concurrent computation systems
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SIGGRAPH
1993
ACM
15 years 10 months ago
Surround-screen projection-based virtual reality: the design and implementation of the CAVE
Several common systems satisfy some but not all of the VR definition above. Flight simulators provide vehicle tracking, not head tracking, and do not generally operate in binocular...
Carolina Cruz-Neira, Daniel J. Sandin, Thomas A. D...
DAC
2008
ACM
16 years 7 months ago
Daedalus: toward composable multimedia MP-SoC design
Daedalus is a system-level design flow for the design of multiprocessor system-on-chip (MP-SoC) based embedded multimedia systems. It offers a fully integrated tool-flow in which ...
Hristo Nikolov, Mark Thompson, Todor Stefanov, And...
SAC
2009
ACM
16 years 1 months ago
Applying Reo to service coordination in long-running business transactions
Ensuring transactional behavior of business processes and web service compositions is an essential issue in the area of serviceoriented computing. Transactions in this context may ...
Natallia Kokash, Farhad Arbab
HICSS
2003
IEEE
128views Biometrics» more  HICSS 2003»
15 years 11 months ago
IRTL (Information Resource Transaction Layer) Middleware Design for P2P and Open GRID Services
In this paper we present an IRTL (Information Resource Transaction Layer) middleware architecture that addresses some of the important technical challenges associated with heterog...
Junseok Hwang, Praveen Aravamudham, Elizabeth D. L...
ASPDAC
2007
ACM
116views Hardware» more  ASPDAC 2007»
15 years 10 months ago
VLSI Design of Multi Standard Turbo Decoder for 3G and Beyond
Turbo decoding architectures have greater error correcting capability than any other known code. Due to their excellent performance turbo codes have been employed in several trans...
Imran Ahmed, Tughrul Arslan