Many scheduling paradigms have been studied for realtime applications and real-time communication network. Among them, the most commonly used paradigms include priority-driven, ti...
This paper deals with the design and implementation of low latency software for binary floating-point division with correct rounding to nearest. The approach we present here targe...
The time-triggered message-triggered object (TMO) programming scheme has been established to remove the limitation of conventional object programming techniques and tools in devel...
This paper discusses the design and implementation of finite state machines (FSM) with combinational circuits that are built primarily from RAM blocks. It suggests a novel state as...
New non-desktop technologies may turn out to be of a more open and generic nature than traditional information technologies. These technologies consequently pose novel challenges ...