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ACMACE
2005
ACM
16 years 10 days ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
ANCS
2005
ACM
16 years 10 days ago
Framework for supporting multi-service edge packet processing on network processors
Network edge packet-processing systems, as are commonly implemented on network processor platforms, are increasingly required to support a rich set of services. These multi-servic...
Arun Raghunath, Aaron R. Kunze, Erik J. Johnson, V...
MM
2005
ACM
215views Multimedia» more  MM 2005»
16 years 10 days ago
OpenVIDIA: parallel GPU computer vision
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...
James Fung, Steve Mann
PLDI
2005
ACM
16 years 10 days ago
Composing security policies with polymer
We introduce a language and system that supports definition and composition of complex run-time security policies for Java applications. Our policies are comprised of two sorts o...
Lujo Bauer, Jay Ligatti, David Walker
ECOOP
2005
Springer
16 years 9 days ago
Open Modules: Modular Reasoning About Advice
Advice is a mechanism used by advanced object-oriented and aspect-oriented programming languages to augment the behavior of methods in a program. Advice can help to make programs m...
Jonathan Aldrich
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