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IJVR
2006
89views more  IJVR 2006»
15 years 6 months ago
Requirements, Implementation and Applications of Hand-held Virtual Reality
While hand-held computing devices are capable of rendering advanced 3D graphics and processing of multimedia data, they are not designed to provide and induce sufficient sense of i...
Jane Hwang, Jaehoon Jung, Sunghoon Yim, Jaeyoung C...
IJCSS
2000
176views more  IJCSS 2000»
15 years 6 months ago
AI-based discrete sliding-mode control for real-time implementation
Combination of sliding-mode control and an AI block based on fuzzy logic is introduced. This hybrid control structure provides very good control performance and robustness of contr...
Vladimir B. Bajic, Daohang Sha, Xinzhong Li, Xingm...
ACISICIS
2008
IEEE
16 years 29 days ago
Lessons Learned from Implementing WS-Coordination and WS-AtomicTransaction
This paper presents the design and implementation of a transaction service that complies with the WS-Coordination and WS-AtomicTransaction standards. Such service builds upon XAct...
Ivan Silva Neto, Francisco Reverbel
SAC
2006
ACM
16 years 13 days ago
Implementing rule-based mechanisms for agent-based price negotiations
This note describes a sample implementation of automated negotiations in an e-commerce modeling multi-agent system. A specific set of rules is used for enforcing negotiation mech...
Costin Badica, Adriana Badita, Maria Ganzha
EAGC
2004
Springer
15 years 12 months ago
Implementations of a Service-Oriented Architecture on Top of Jini, JXTA and OGSI
Abstract. This paper presents the design of an implementation-independent, Service-Oriented Architecture (SOA), which is the main basis of the ICENI Grid middleware. Three implemen...
Nathalie Furmento, Jeffrey Hau, William Lee, Steve...