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ALIFE
2002
15 years 6 months ago
An Interactive Self-Replicator Implemented in Hardware
Self-replicating loops presented to date are essentially worlds unto themselves, inaccessible to the observer once the replication process is launched. In this article we present t...
André Stauffer, Moshe Sipper
ISMVL
2005
IEEE
59views Hardware» more  ISMVL 2005»
16 years 11 hour ago
Radix Converters: Complexity and Implementation by LUT Cascades
In digital signal processing, we often use higher radix system to achieve high-speed computation. In such cases, we require radix converters. This paper considers the design of LU...
Tsutomu Sasao
TOOLS
1997
IEEE
15 years 10 months ago
Callback Implementations in C++
: This paper presents pattern histories for deriving two different callback libraries. The pattern histories document the important design decisions behind each library. The two re...
P. Jakubik
IWDM
1989
126views Database» more  IWDM 1989»
15 years 10 months ago
Implementing PRISMA/DB in an OOPL
PRISMA/DB is implementedin a parallelobject-orientedlanguage to gain insight in the usage of parallelism. This environment allows us to experiment with parallelism by simply chang...
Annita N. Wilschut, Paul W. P. J. Grefen, Peter M....
VLSID
2008
IEEE
122views VLSI» more  VLSID 2008»
16 years 24 days ago
Implementing the Best Processor Cores
It is well-known that varying architectural, technological and implementation aspects of embedded microprocessors, such as ARM, can produce widely differing performance and power ...
Vamsi Boppana, Rahoul Varma, S. Balajee