We present a general framework for studying heuristics for planning in the belief space. Earlier work has focused on giving implementations of heuristics that work well on benchma...
We propose a simple mechanism for incorporating advice (prior knowledge), in the form of simple rules, into support-vector methods for both classification and regression. Our appr...
Richard Maclin, Jude W. Shavlik, Trevor Walker, Li...
We present a new efficient algorithm for obtaining utilitarian optimal solutions to Disjunctive Temporal Problems with Preferences (DTPPs). The previous state-of-the-art system ac...
Abstract. In recent years, the rapid development of network infrastructure and the spread of terminals capable of network access have made it possible to access networks at any pla...
Skeletal animation is a concept that has been used in the areas of motion pictures and computer games to create realistic motion for the animation of articulated characters. Recen...