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» The cost of social agents
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GECCO
2008
Springer
149views Optimization» more  GECCO 2008»
15 years 7 months ago
Real-time imitation-based adaptation of gaming behaviour in modern computer games
In the course of the recent complexification and sophistication of commercial computer games, the creation of competitive artificial players that are able to behave intelligentl...
Steffen Priesterjahn, Alexander Weimer, Markus Ebe...
IWC
2002
98views more  IWC 2002»
15 years 6 months ago
Living memory: agent-based information management for connected local communities
We investigate the application of multi-agent systems to develop intelligent information interfaces for connected communities, a class of computer applications aimed at enhancing ...
Kostas Stathis, Oscar de Bruijn, Silvio Macedo
JAIR
1998
195views more  JAIR 1998»
15 years 6 months ago
AntNet: Distributed Stigmergetic Control for Communications Networks
This paper introduces AntNet, a novel approach to the adaptive learning of routing tables in communications networks. AntNet is a distributed, mobile agents based Monte Carlo syst...
Gianni Di Caro, Marco Dorigo
CHI
2011
ACM
14 years 10 months ago
Brick by brick: iterating interventions to bridge the achievement gap with virtual peers
We lay out one strand of a continuing investigation into the development of a virtual peer to help children learn to use “school English” and “school-ratified science talk...
Emilee Rader, Margaret Echelbarger, Justine Cassel...
WWW
2007
ACM
16 years 7 months ago
Promotion of Ontological Comprehension: Exposing Terms and Metadata with Web 2.0
Knowledge artifacts that have been labeled as ontologies have many different qualities and intended outcomes. This is particularly true of bio-ontologies where high demand has led...
Andrew Gibson, Katy Wolstencroft, Robert Stevens