Sciweavers

381 search results - page 66 / 77
» The context of the game
Sort
View
ICCV
2005
IEEE
15 years 11 months ago
Fast Head Tilt Detection for Human-Computer Interaction
Abstract. Accurate head tilt detection has a large potential to aid people with disabilities in the use of human-computer interfaces and provide universal access to communication s...
Benjamin N. Waber, John J. Magee, Margrit Betke
ICMI
2005
Springer
136views Biometrics» more  ICMI 2005»
15 years 11 months ago
Probabilistic grounding of situated speech using plan recognition and reference resolution
Situated, spontaneous speech may be ambiguous along acoustic, lexical, grammatical and semantic dimensions. To understand such a seemingly difficult signal, we propose to model th...
Peter Gorniak, Deb Roy
IVA
2005
Springer
15 years 11 months ago
Integrating Social Skills in Task-Oriented 3D IVA
Abstract. This paper presents a set of mechanisms oriented to incorporate social information into the decision taking of task-oriented 3DIVA. The aim of this approach is to integra...
Francisco Grimaldo, Miguel Lozano, Fernando Barber...
LAMAS
2005
Springer
15 years 11 months ago
Multi-agent Relational Reinforcement Learning
In this paper we report on using a relational state space in multi-agent reinforcement learning. There is growing evidence in the Reinforcement Learning research community that a r...
Tom Croonenborghs, Karl Tuyls, Jan Ramon, Maurice ...
IEEEICCI
2003
IEEE
15 years 11 months ago
Conceptual Framework for Interactive Ontology Building
Abstract— An ontology is a formal language adequately representing the knowledge used for reasoning in a specific environment. When contradictions arise and make ontologies inad...
Jean Sallantin, Jacques Divol, Patrice Duroux