This paper addresses variational supervised texture segmentation. The main contributions are twofold. First, the proposed method circumvents a major problem related to classical t...
For large, real-world inductive learning problems, the number of training examples often must be limited due to the costs associated with procuring, preparing, and storing the tra...
Abstract. By simulating a real computer it is possible to gain a detailed knowledge of the cache memory utilization of an application, e.g., a partial differential equation (PDE) s...
We present an output-sensitive occlusion culling algorithm for densely occluded dynamic scenes where both the viewpoint and objects move arbitrarily. Our method works on a regular ...
Deploying and controlling experiments running on a distributed set of resources is a challenging task. Software developers often spend a significant amount of time dealing with the...