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ICIDS
2010
Springer
15 years 4 months ago
Emohawk: Learning Virtual Characters by Doing
Emohawk is a narrative-based serious game designed to be a supportive tool for teaching basics of virtual agents development at universities and high-schools. Emohawk is built util...
Michal Bída, Cyril Brom
CORR
2011
Springer
168views Education» more  CORR 2011»
14 years 10 months ago
Robustness and modular structure in networks
Many complex systems, from power grids and the internet, to the brain and society, can be modeled using modular networks. Modules, densely interconnected groups of elements, often...
James P. Bagrow, Sune Lehmann, Yong-Yeol Ahn
EH
1999
IEEE
214views Hardware» more  EH 1999»
15 years 11 months ago
Coevolutionary Robotics
We address the fundamental issue of fully automated design (FAD) and construction of inexpensive robots and their controllers. Rather than seek an intelligent general purpose robo...
Jordan B. Pollack, Hod Lipson, Pablo Funes, Sevan ...
MSO
2003
15 years 8 months ago
Simulation based Development of Efficient Hardware for Sort based Algorithms
The use of sub-optimal digital systems can at times lead to high speed, efficient, costeffective structures that are sufficient to perform needed tasks. We describe here a system ...
Niklas Hansson, Jay H. Harris
ICIP
2005
IEEE
16 years 8 months ago
Variable module graphs: a framework for inference and learning in modular vision systems
We present a novel and intuitive framework for building modular vision systems for complex tasks such as surveillance applications. Inspired by graphical models, especially factor...
Amit Sethi, Mandar Rahurkar, Thomas S. Huang