We study the problem of estimating the illuminant's direction from images of textured surfaces. Given an isotropic, Gaussian random surface with constant albedo, Koenderink an...
The popular bag-of-features representation for object recognition collects signatures of local image patches and discards spatial information. Some have recently attempted to at l...
We describe two direct quasilinear methods for camera pose (absolute orientation) and calibration from a single image of 4 or 5 known 3D points. They generalize the 6 point `Direc...
Video mosaicing is commonly used to increase the visual eld of view by pasting together many video frames. Existing mosaicing methods are e ective only in very limited cases where...
Benny Rousso, Shmuel Peleg, Ilan Finci, Alex Rav-A...
Abstract. We study the problem of estimating the position and orientation of a calibrated camera from an image of a known scene. A common problem in camera pose estimation is the e...