This paper studies a way to improve consistency of states in a ball game typed DVE with lag, in P2P architecture. We also study how to control shared objects in real-time in a ser...
We present an improved average case analysis of the maximum cardinality matching problem. We show that in a bipartite or general random graph on n vertices, with high probability ...
We consider the problem of recognizing an object from its silhouette. We focus on the case in which the camera translates, and rotates about a known axis parallel to the image, suc...
Computational terminology has notably evolved since the advent of computers. Regarding the extraction of terms in particular, a large number of resources has been developed: from ...
In order to guarantee that real-time systems meet their timing specification, static execution time bounds need to be calculated. Not considering execution time predictability led...
Benedikt Huber, Wolfgang Puffitsch, Martin Schoebe...