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» The case for crowd computing
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ANCS
2005
ACM
16 years 5 days ago
Framework for supporting multi-service edge packet processing on network processors
Network edge packet-processing systems, as are commonly implemented on network processor platforms, are increasingly required to support a rich set of services. These multi-servic...
Arun Raghunath, Aaron R. Kunze, Erik J. Johnson, V...
MOBICOM
2005
ACM
16 years 5 days ago
Architecture and evaluation of an unplanned 802.11b mesh network
This paper evaluates the ability of a wireless mesh architecture to provide high performance Internet access while demanding little deployment planning or operational management. ...
John C. Bicket, Daniel Aguayo, Sanjit Biswas, Robe...
PADS
2005
ACM
16 years 5 days ago
Simulating Realistic Packet Routing without Routing Protocols
A fundamental requirement for any network simulation environment is the realistic forwarding of packets from a source to a destination in the simulated topology. The routing decis...
George F. Riley, Dheeraj Reddy
PPOPP
2005
ACM
16 years 5 days ago
Exposing speculative thread parallelism in SPEC2000
As increasing the performance of single-threaded processors becomes increasingly difficult, consumer desktop processors are moving toward multi-core designs. One way to enhance th...
Manohar K. Prabhu, Kunle Olukotun
PPOPP
2005
ACM
16 years 5 days ago
Exposing disk layout to compiler for reducing energy consumption of parallel disk based systems
Disk subsystem is known to be a major contributor to overall power consumption of high-end parallel systems. Past research proposed several architectural level techniques to reduc...
Seung Woo Son, Guangyu Chen, Mahmut T. Kandemir, A...
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