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CGF
2008
100views more  CGF 2008»
15 years 7 months ago
Real-Time Translucent Rendering Using GPU-based Texture Space Importance Sampling
We present a novel approach for real-time rendering of translucent surfaces. The computation of subsurface scattering is performed by first converting the integration over the 3D ...
Chih-Wen Chang, Wen-Chieh Lin, Tan-Chi Ho, Tsung-S...
COR
2010
150views more  COR 2010»
15 years 7 months ago
Black box scatter search for general classes of binary optimization problems
The purpose of this paper is to apply the scatter search methodology to general classes of binary problems. We focus on optimization problems for which the solutions are represent...
Francisco Gortázar, Abraham Duarte, Manuel ...
CGF
2008
124views more  CGF 2008»
15 years 7 months ago
Real-time Animation of Sand-Water Interaction
Recent advances in physically-based simulations have made it possible to generate realistic animations. However, in the case of solid-fluid coupling, wetting effects have rarely b...
Witawat Rungjiratananon, Zoltan Szego, Yoshihiro K...
CORR
2010
Springer
66views Education» more  CORR 2010»
15 years 7 months ago
On Extractors and Exposure-Resilient Functions for Sublogarithmic Entropy
We study deterministic extractors for bit-fixing sources (a.k.a. resilient functions) and exposure-resilient functions for small min-entropy. That is, of the n bits given as input...
Yakir Reshef, Salil P. Vadhan
CORR
2010
Springer
166views Education» more  CORR 2010»
15 years 7 months ago
Bandwidth Modeling and Estimation in Peer to Peer Networks
Recent studies have shown that the majority of today's internet traffic is related to Peer to Peer (P2P) traffic. The study of bandwidth in P2P networks is very important. Bec...
Kiarash Mizanian, Mehdi Vasef, Morteza Analoui
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