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PODC
2009
ACM
16 years 7 months ago
On a selfish caching game
In this work we define and study a new model for the caching problem in a heterogeneous wireless network under a flash-crowd scenario. Using non-cooperative game theory, we cast t...
Pietro Michiardi, Carla-Fabiana Chiasserini, Claud...
ICALP
2009
Springer
16 years 6 months ago
Towards a Study of Low-Complexity Graphs
Abstract. We propose the study of graphs that are defined by lowcomplexity distributed and deterministic agents. We suggest that this viewpoint may help introduce the element of in...
Sanjeev Arora, David Steurer, Avi Wigderson
PERCOM
2008
ACM
16 years 6 months ago
A Novel Utility and Game-Theoretic Based Security Mechanism for Mobile P2P Systems
Research on security in Peer-to-Peer (P2P) systems is dominated by reputation-based solutions. These solutions propagate opinions about other peers in order to help identify the b...
Brent Lagesse, Mohan Kumar
ICDE
2010
IEEE
204views Database» more  ICDE 2010»
16 years 1 months ago
ProbClean: A probabilistic duplicate detection system
— One of the most prominent data quality problems is the existence of duplicate records. Current data cleaning systems usually produce one clean instance (repair) of the input da...
George Beskales, Mohamed A. Soliman, Ihab F. Ilyas...
ASM
2010
ASM
16 years 1 months ago
Alloy+HotCore: A Fast Approximation to Unsat Core
Identifying a minimal unsatisfiable core in an Alloy model proved to be a very useful feature in many scenarios. We extend this concept to hot core, an approximation to unsat core...
Nicolás D'Ippolito, Marcelo F. Frias, Juan ...