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ACMACE
2007
ACM
15 years 8 months ago
Transmedial interactions and digital games
As virtual worlds and games grow in both personal and cultural importance, present limitations in access to them is increasingly limiting their ability to achieve their potential....
Shaowen Bardzell, Vicky Wu, Jeffrey Bardzell, Nick...
ECIS
2004
15 years 8 months ago
Digital video recorder-driven impacts on the video content Services industry
Being part of a larger research program, this paper focuses on the impacts of so-called 'Digital Video Recorders' (DVRs) on the video content services industry. First, i...
Claudia Löbbecke
FIRSTMONDAY
2010
136views more  FIRSTMONDAY 2010»
15 years 4 months ago
Education and the social Web: Connective learning and the commercial imperative
In recent years, new socially-oriented Web technologies have been portrayed as placing the learner at the centre of networks of knowledge and expertise, potentially leading to new...
Norm Friesen
JCIT
2010
190views more  JCIT 2010»
15 years 1 months ago
Application of Feature Extraction Method in Customer Churn Prediction Based on Random Forest and Transduction
With the development of telecom business, customer churn prediction becomes more and more important. An outstanding issue in customer churn prediction is high dimensional problem....
Yihui Qiu, Hong Li
LATIN
2004
Springer
16 years 2 days ago
On the Competitiveness of AIMD-TCP within a General Network
This paper presents a new mathematical model of AIMD (Additive Increase Multiplicative Decrease) TCP for general networks that we believe is better than those previously used when...
Jeff Edmonds