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» The case for a location metasystem
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CIG
2006
IEEE
16 years 6 days ago
Voronoi game on graphs and its complexity
The Voronoi game is a two-person game which is a model for a competitive facility location. The game is done on a continuous domain, and only two special cases (1-dimensional case ...
Sachio Teramoto, Erik D. Demaine, Ryuhei Uehara
EWCBR
2004
Springer
15 years 11 months ago
Explanation Oriented Retrieval
This paper is based on the observation that the nearest neighbour in a case-based prediction system may not be the best case to explain a prediction. This observation is based on t...
Dónal Doyle, Padraig Cunningham, Derek G. B...
AINA
2005
IEEE
15 years 11 months ago
A Distributed Ontology Framework in the Semantic Grid Environment
This paper explores a distributed ontology framework for tailoring ontologies in the Semantic Grid environment. The framework is divided into five main categories; Ontology Proce...
Andrew Flahive, J. Wenny Rahayu, David Taniar, Ber...
HAPTICS
2006
IEEE
16 years 5 days ago
Vibrotactile Targeting in Multimodal Systems: Accuracy and Interaction
Tactile displays that enhance appreciation of virtual and real environments are becoming increasingly common. Extending a series of prior studies, we explored spatial resolution f...
Roger W. Cholewiak, Christopher McGrath
MICRO
2010
IEEE
172views Hardware» more  MICRO 2010»
15 years 4 months ago
Architectural Support for Fair Reader-Writer Locking
Abstract--Many shared-memory parallel systems use lockbased synchronization mechanisms to provide mutual exclusion or reader-writer access to memory locations. Software locks are i...
Enrique Vallejo, Ramón Beivide, Adriá...