The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
We develop a framework for the automatic discovery of query classes for query-class-dependent search models in multimodal retrieval. The framework automatically discovers useful q...
— In this paper, we propose a quantizer design algorithm that is optimized for source localization in sensor networks. For this application, the goal is to minimize the amount of...
Future vehicular networks are expected to deploy shortrange communication technology for inter-vehicle communication. In addition to vehicle-to-vehicle communication, users will b...