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ATAL
2010
Springer
15 years 7 months ago
Bushfire BLOCKS: a modular agent-based simulation
Bushfire BLOCKS is a modular, distributed, agent-based simulation for exploring and informing bushfire response strategies. Separate independent modules capture the fire spread, e...
David Scerri, Ferdinand Gouw, Sarah L. Hickmott, I...
CCIA
2009
Springer
15 years 7 months ago
Text Detection in Urban Scenes
Abstract. Text detection in urban scenes is a hard task due to the high variability of text appearance: different text fonts, changes in the point of view, or partial occlusion are...
Sergio Escalera, Xavier Baró, Jordi Vitri&a...
DMSN
2010
ACM
15 years 7 months ago
PAO: power-efficient attribution of outliers in wireless sensor networks
Sensor nodes constitute inexpensive, disposable devices that are often scattered in harsh environments of interest so as to collect and communicate desired measurements of monitor...
Nikos Giatrakos, Yannis Kotidis, Antonios Deligian...
ESWS
2008
Springer
15 years 7 months ago
A Core Ontology for Business Process Analysis
Business Process Management (BPM) aims at supporting the whole life-cycle necessary to deploy and maintain business processes in organisations. An important step of the BPM life-cy...
Carlos Pedrinaci, John Domingue, Ana Karla Alves d...
GECCO
2008
Springer
149views Optimization» more  GECCO 2008»
15 years 7 months ago
Real-time imitation-based adaptation of gaming behaviour in modern computer games
In the course of the recent complexification and sophistication of commercial computer games, the creation of competitive artificial players that are able to behave intelligentl...
Steffen Priesterjahn, Alexander Weimer, Markus Ebe...
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