We consider concurrent games played on graphs, in which each player has several qualitative (e.g. reachability or B¨uchi) objectives, and a preorder on these objectives (for insta...
Patricia Bouyer, Romain Brenguier, Nicolas Markey,...
We study variants of the vertex disjoint paths problem in planar graphs where paths have to be selected from a given set of paths. We study the problem as a decision, maximization...
Concise and reliable graph-theoretic analysis of complex networks today is a cumbersome task, consisting essentially of the adaptation of intricate libraries for each specific pr...
Benjamin Schiller, Dirk Bradler, Immanuel Schweize...
This paper studies the minimum latency broadcast schedule (MLBS) problem in ad hoc networks represented by unit disk graphs. In our approach we use an algorithm, which does not nee...
Cops and Robbers is a pursuit and evasion game played on graphs that has received much attention. We consider an extension of Cops and Robbers, distance k Cops and Robbers, where t...
Anthony Bonato, Ehsan Chiniforooshan, Pawel Pralat